It's something totally new for Black Library – a series of collectable novellas covering different subjects, written by different authors, but designed to form a set that will look great on your shelf as well as delivering ten top reads!
Beware, foolish mortals, for this month the Nightvault opens! Not only do we have the full lowdown on this new edition of Warhammer Underworlds, we also have news on the Beasts of Chaos, Adeptus Titanicus, a Kill Team Battle Report and plenty more besides - including a completely free booster pack for Warhammer Champions, the trading card game, featuring...
An essential toolbox of rules that you and your gaming group can use in any way you like, the General’s Handbook 2018 expands upon the rules of Warhammer Age of Sigmar – and those found in the previous iterations of the General’s Handbook – in a 136-page softback filled with flexible rules which can be combined in virtually endless ways.
The Age of Sigmar is an epic setting populated by myriad armies, powerful heroes and magnificent monsters. It plays host to vast, realm-spanning wars between the forces of Order and Chaos, Death and Destruction. In the Warhammer Age of Sigmar Core Book, you’ll not only learn the rich history of this war-torn Age, but you’ll find all the rules you need in...
Sharpen your blades and gird yourselves for war – a new age of battle has begun and the Mortal Realms are plunged into a dark new era with the launch of a new edition of Warhammer Age of Sigmar. This month’s issue features everything you need to know, the continuing Tale of Four Warlords and more (including exclusive rules expanding Imperial Knights:...
Codex: Necrons contains a wealth of background and rules – the definitive book for Necrons collectors.
Codex: T’au Empire contains a wealth of background and rules – the definitive book for T’au Empire collectors
It's been a long time, but Gaunt's Ghosts are back! After the dangers of Salvation's Reach, the Tanith are thrown into something new and different for them, but just as dangerous as their previous adventures…
All the rules you need in order to get your Maggotkin army ready for the gaming table are here
An enormous toolkit of rules, updates and ways to play, Chapter Approved is an essential purchase for any Warhammer 40,000 player. Expanding upon the rules found in the Warhammer 40,000 book, this 128-page softback book contains narrative-driven battles and scenarios depicting brutal sieges, exciting new ways to play, mechanics for designing your own...
The rules included with the Necromunda: Underhive boxed game cover battles set in the claustrophobic tunnels beneath the hives – but gangs also clash above ground. Necromunda: Gang War is a set of rules that allow the players to use 3D terrain in their games, bringing a literal new dimension to their battles – and also an incredibly detailed campaign...
Everything you need to get a Tyranid army primed for games of Warhammer 40,000 is in here
From the desperate defence of a city of Order against rampaging hordes of Chaos-tainted foes, to tales of Sigmar's Stormcast Eternals, their trusted allies and their many hideous enemies, this anthology brings together a collection of stories perfect for learning about the various factions of the Mortal Realms, the setting of Warhammer Age of Sigmar –...
WHITE DWARF SEPTEMBER 2017 (ENG)
Age of Sigmar: Open War Cards
Revised and updated with new ways to play and gaming tweaks based on feedback from the Warhammer community, this is the best way to get bang-up-to-date with Warhammer Age of Sigmar, however you like to play.
WHITE DWARF FEVEREIRO 2017 (ENG)
White Dwarf 2016 Issue 102
White Dwarf 2016 Issue 103
Age of Sigmar: Path to Glory
Codex: Grey Knights 2017
Codex: Space Marines 2017
Codex: Chaos Space Marines 2017
WHITE DWARF August 2017 (ENG)
WHITE DWARF JULY 2017 (ENG)
AGE OF SIGMAR: SKIRMISH
The Shadow War: Armageddon rulebook is a 200-page softback, featuring new rules and some features previously only available online
The Core Rules explain everything you need to play to play Warhammer 40,000. Moving, shooting, using psychic powers, charging, fighting and morale tests are covered, giving you the basic framework to play with. You can play a game using only these 8 pages, bolting on more advanced and complex rules when you and your opponent are ready.
WHITE DWARF JUNE 2017 (ENG)
One of five books covering the range of Citadel miniatures used to play games of Warhammer 40,000, Index: Xenos 2 is an essential purchase for those wanting to play games of Warhammer 40,000, packed with updated rules and complete points values for Ork, T’au Empire, Tyranid and Genestealer Cults armie
One of five books covering the range of Citadel miniatures used to play games of Warhammer 40,000, Index: Xenos 1 is an essential purchase for those wanting to play games of Warhammer 40,000, packed with updated rules and complete points values for Aeldari – Craftworld Eldar, Dark Eldar and Harlequins – or Necron armies